Lair of Lore #33 Magic 2019 Previews

Yup we are back. Sorry about the massive delay between episodes. Miriam was moving for the first two weeks and last week I slept in. Well here we are to talk about the m19 previews as well as why we think we'll be switching up the way we do our story episodes. It was a weird episode I'll be honest, we were both kind of sleepy and loopy.

M19 Card Image Gallery: https://magic.wizards.com/en/articles/archive/card-image-gallery/core-set-2019-2018-06-22

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Lair of Lore #32 There are no Battlebond Wallpapers

This was a relatively simple episode, which of course means that despite essentially just covering the Battlebond preview cards, spoilers we're pretty hype on them. Turns out that we are suckers for multiplayer sets, and especially ones with a stupidly high power level. Plus, the world looks awesome and is basically just an entire plane focused on tag team wrestling.

Card Image Gallery https://magic.wizards.com/en/products/battlebond/cards

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Lair of Lore #31 Hemalurgy and Ferochemy

I'm Amazed this episode didn't go longer. We managed to whirlwind through two magic systems, even if one of them is only complex in its implications, an not in its practice. We are once again running through magic systems used in Brandon Sanderson's Mistborn Serieses. Last time we covered Allowmancy, a magic of preservation where power is drawn from outside one's self and exchanged for something physical in a one-to-one trade.

In This episode we are looking at Feruchemy, a magic that requires temporary exchange one a piece of one's self in order to draw on that piece in more controlled bursts in the future, and Hemalurgy, a vicious bloody magic build around laws of decay and the transfer of intangible abilities.

Yeah We had fun with this one.

Hemalurgy Chart: https://i.redd.it/dtvslvv0jjxx.jpg

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